The challenge of the workshop was to explain the concept of our project by visualizing a story line and capturing a specific atmosphere within the site. The software we used were Autodesk 3ds Max, the forest Pack Plugin to give a complete solution for creating vast surfaces of trees and plants and V-Ray for 3dsmax which allowed us to quickly and easily create realistic images. Martin Burr a scenographer and Aron Lornicz who is working for Herzog & de Meuron taught us how to visualize our conceptual ideas and tell a story about our design.
students: Angelos Komninos, Argyro Theodoropoulou
students: Sofia Prifti, Jacqueline Frizi
students: Alexandre Roulin, Sarmaniotis George
students: Maki Hasegawa, Gebhard Merk
student: Mohamed Abdel Wahab
Some photos from the first day_Guest Lecture: Martin Burr
instructor : Magda Osinska
How we can form our virtual environment? What are the relationships between topology, tools and design? How we can create a relation between the audience and our design?
“Scenography creates form from content. It gives the content meaning and purpose. The narrative space is generated from ideas, things and stories whose message in conveyed through that content. Scenography re-contextualizes things and makes them talk, imbuing them with relevance in the present.” Uwe R. Brückner