Midterm Review_Fractured Borderlines_Däster/Platzgummer

140414 500er PlotA0140415_3D Modell

The project “Fractured Borderlines” works careful with the principles already proposed at the first review. Its most remarkable principle is the bipolar atmospheric structure of the project, to create on the one hand a dynamic, eroding landscape at the southern tip and on the other hand an artificial, constructed piece of an urban block in the north.

This piece of rough nature, relates directly to our intervention at the river bank of the Rhine. The project breaks up the hard structure along the river, and uses the process of sedimentation to create a second small island and the whole beach area. With an added concrete structure the hard edge is fixed and allows to exit swimmers the water. To distinct the beach area from the park the proposal doesn’t work with an explicit frame, but with an arrangement of big concrete walls, which are oriented north-south, what allows a smooth transition trough slopes with a clear direction towards the urban part.

The prolongation of the boulevard from the city, works besides the river bank of the Rhine, as a second backbone for the area, where the districts tramway connection is foreseen.

While the natural part beach and park is planned as recreation zone for whole basel, the upper urban setting, thought as an expansion of Klybeck district, offers new space for living, business and shopping.

Midterm Review_cut out,put on_Baumann&Pegolo

Grundriss To create a divers topography we cut out a platformed island. After we put on the left over material to create free shaped natural parkland. So we designed a hard-edged and soft curved shape of the Klybeck.For the people in the Klybeck it generates on one hand a new urban environment and on the other hand a recreational zone which affects also the whole city.The kly Island reacts to the different water changes over the year, in summer a small lake comes up to have a big water access and a calm water body to swim. Contrary in winter the island brings more open platforms to have winter markets or ice skating places.

First Critique_Greenhattan_Graber&Horber

Situation 1-2000, blog, graberb, horberdmilled modell graberb horberdWith this political title we want to introduce our concept of having a dense city island and a smaller park island, which should stand out as a symbol for Basel. Because of the smaller shape of the park-island there is the possibility to extend the city to the border of the Rhine with a new layer of a dense neighbourhood. The alignement of the new promenade next to the bank is an important point in the project. The main path should work as one smooth line in order to cross the whole area in a nice way. The main square divides the promenade in two, so that the port in the north has its own access to the banks of basel in the south. The topography of the park-island has a long hill, which spans the whole island in order to create different athmospheres along the island.

Sand modelling workshop_David& Benjamin

Sandmodelling graberb horberdThe fact of the existance of an old klybeck island motivated us to create a smaller green island, which stands out as a symbol for the neighbourhood. Therefore, the main concept is about to build a park-island and another very dense city-island. The confrontation of city and park allows the very urban neighbourhood with a sunny bank to have a view on a green core.

Site visit 1

B02B03B05B06The first phase of the semester will address the organisation and form of the site. A series of workshops is programmed to introduce the students to the topology of the Klybeckinsel resulting in a design hypothesis for the Beach Bank Basel. The site strategy postulates a new river arm cutting through the current harbour railway and connecting to the docking bay at the Dreiländereck where it joins again the Rhine. It takes into account the Wiese river and the urban areas adjacent to the site. The water flow will be regulated by a weir between Klybeck and the southern tip of the new island, allowing for controlled water conditions, and allow the Klybeck bank to accommodate the beach. Through precise landscape modelling of the park beach and of the opposite island, the students are asked within this phase to develop topographical prototypes capable of adapting to the dynamics of the water. Each riverbank will be treated according to its exposure, accessibility, and to the variation in water levels. The beach bank should also allow access to the adjacent riverbanks, and present a vision for the role value of a public open space in this part of Basel.


B3 The goal of the studio is about transforming the Klybeck Insel, modifying its topology towards new urban and landscape conditions. Different scenarios may emerge depending on the way dynamic forces—such as water, sedimentation, vegetation and urbanisation—are staged together and interact with each other. We will be concerned with the geometry of the ground, the composition of space and the organisation of contemporary urban and leisure activities. Work in the studio is about making the future more visible through drawings, models, maps and various other notations. The tools you already master combined with new tools that we will introduce to you throughout the semester will help set up and verify the fundamental parameters of your design project. The work will be conducted following a topological design approach that is developed over the last several years at our chair, integrating the physical, scientific, and poetic properties of a particular site in a single meaningful whole. Students will need to balance the artificial displacement of material together with the natural of erosion and sedimentation provoked by the water dynamics. Students will be asked to imagine scenarios that will use and modulate extracted materials topographically for a variety of purposes ranging from landscape design to urban and waterfront design. In other words this means that no ground material will be brought-in or transported out of the site. The topographic process will transform the landscape reinforcing its relationship to the water’s edge and to adjacent urban areas. This is first and foremost an exercise in site planning and landscape evolution elaborated through the management of water surfaces and topography. The design scale ranges from the architectural object to the overall site. Students must get comfortable with different landscape scales. The precise character given to the Beach Bank area will depend on the design choices made for each scale. The studio will bring several concerns together: Landscape: topography, drainage and vegetation; Architectural: buildings, structures and urban design; Infrastructural: hydrology, circulation and services. Students will apprehend the scale of landscape by assessing designated areas within the site and will be asked to recognise various edge conditions. These edges will reveal a variety of landscape elements in shape, space and time. A critical assessment of these edges will lead to a better understanding of possible design decisions for the project. Some of these edges have a higher degree of resistance offering more or less permeable boundaries (visual and physical) from one space to another. By slight modifications, other edges may have the potential to reconfigure and bring change. The edge in this sense is not fixed but becomes a dynamic generating process for new topographies in an overall landscape strategy. What will the formal aspect of your design be? What is your aesthetic orientation and which image will you show for a plausible development over time? Working on a reduced scale of site through the investigation of edges will help raise issues of materials, construction, separation, definition and development of space in the landscape. This design project must lead to a challenging design for the Beach Bank Basel by constructing a landscape vision for this site. It must clearly be understandable, and communicate the fundamental aesthetic choices that you have developed. A range of scales will be explored from 1/200 to 1/1000. Various modes of representation and media will be tested to investigate different design possibilities. There will be a constructive and creative dialogue between drawing, modelling, and computer 3D visualization.