Date and time: September 19th 2019, 12:15 – 13:15
Location: ETH Hönggerberg, HIT E51 (Siemens Auditorium)
Digital immersion: Creating learning experiences with virtual environments
With increasing technological developments, education is changing and becoming more complex, interconnected and digital. These changed circumstances require new and modified competences of students and lecturers alike. Education has to respond to the changing requirements in (working) life. To prepare for this, a technological-oriented teaching and learning process as well as gaining practical experience is crucial for students. In this context, Virtual Reality (Virtual Reality, Augmented Reality, Mixed Reality) technologies provide new opportunities for practical experience in higher education, where they can further intensify the students learning experiences to a more immersive and engaging involvement in the learning process.
Quellen (CC by):
ANJA RICHERT, L. P., GROSS, K., SCHUSTER, K., & JESCHKE, S. (2016). Learning 4.0: Virtual immersive engineering education. Digital Universities V. 2 (2015)-: International best practices and applications, (2-3), 51.
Register for this event: